
Opportunities
Render Pipeline Intern
Duration: 2–3 months, starting ASAP
Hours: 20–50/week (Part-time or Full-time)
Compensation: TBD
Overview:
FragmentNine is seeking a technically minded problem solver to help manage and improve our content render pipeline. If you're more into optimizing workflows than animating, this is for you.
You’ll coordinate renders, troubleshoot issues, and support artists using After Effects, Cinema 4D, and sometimes Unreal. This internship bridges our Content and Production teams and offers real impact on high-profile live visuals.
We’ll tailor projects to your skills—whether it’s render optimization, automating tasks, or diving into Python or TouchDesigner.
You Might Be a Fit If You:
Enjoy systems, problem-solving, and team collaboration
Know After Effects, Cinema 4D, and Adobe tools
Have or want experience with render queues and pipeline tools
Bonus: Python, Unreal, or TouchDesigner chops
Join us for a summer of render adventures and meaningful work.
freelance animators / pixel warriors
we are always looking for talented animators and visual artists to collaborate with
Please fill out our survey to so we can match you with the right project